Monday, September 28, 2009

Press to Restart



Ok, Lets recap some of the fun we've had so far.


1. We couldn't get a the third person crosshair so we went with a melee system .
2. The melee system was clumsy and NPC's were easy to avoid.
3. Melee attack was just slow and inaccurate.
4. All models required recreation to add detail points for damage detection

So we’ve decided to wipe the board clean and restart. This time we’re taking the simple road. A FPS… period. That’s right a first person, plain as day, easy to code, done a million times, why reinvent the wheel shooter. Now maybe we can get this project finished before my 50th birthday. (I’m no where near 50 by the way.)


 

Notice how I had to model the arm into the gun model in order to have it display in the first person Camera view. A bit hacky bit it works for now.

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